﻿using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace GuanYijia.DoMain
{
    /// <summary>
    /// 操作人信息
    /// </summary>
    public class Creator
    {
        [Key]
       //主键
        public int CreatorId { get; set; }
        //操作人
        [StringLength(100)]
        public string? CreatorName { get; set; }
        public bool IsDeleted { get; set; } = false;

    }
}
